GAME 最新10-Q变化
将 GAME 最新的定期申报(10-K/10-Q)与上一份同类型申报逐章节对比:每个章节新增/删除的段落数与原文摘录。全部为确定性文本对比——无相似度评分、无方向判断、非投资建议。
对比:10-Q · 2026-08-13 与上一份 10-Q · 2026-05-14
| 章节 | 结果 | 新增 | 删除 | 微调 | 未变 |
|---|---|---|---|---|---|
| 管理层讨论与分析 | 文字有新增/删除 | +47 | −20 | ~23 | 111 |
| 市场风险(第3项) | 无段落级文字变化 | 0 | 0 | 0 | 1 |
| 控制与程序 | 文字有新增/删除 | 0 | 0 | ~4 | 1 |
| 法律诉讼 | 文字有新增/删除 | 0 | 0 | ~2 | 2 |
| 风险因素 | 公司称无重大变化(指向 10-K) | — | — | — | — |
| 其他信息 | 文字有新增/删除 | 0 | 0 | ~1 | 1 |
计数单位为段落;"新增/删除"指相对上一份文件新增/删除的文字,不含方向或好坏判断。
代表性摘录
每个章节最多 5 条、每条约 300 字符的原文摘录,直接来自两份 SEC 文件。
管理层讨论与分析
相对上期新增的文字 · 来源:10-Q · 2026-08-13
As of June 18, 2026, the Series A-1 and Series A-2 preferred stock were automatically converted into 3,433,000 and 5 million shares of common stock, respectively, upon successful shareholder vote to expand the Company’s authorized common stock from 100 million to 500 million.
On July 10, 2026, the Company granted to Justin Kenna, the Company's Chief Executive Officer, a one-time option award to purchase 150,000 shares of the Company's common stock pursuant to his employment agreement. The option vested in full on the grant date.
On July 10, 2026, the Company granted to its Chief Operating Officer a discretionary award of 50,000 restricted stock units under the Company’s 2024 Stock Incentive Plan. The award vested in full on the grant date and was settled through the issuance of 50,000 shares of common stock on July 10, 2026…
On July 10, 2026, the Company granted option awards to Justin Kenna and Michael Munoz covering 1,045,712 shares and 301,249 shares, respectively, under the Company's 2024 Stock Incentive Plan. As previously disclosed, option awards covering the same number of underlying shares had been reported in p…
As of June 18, 2026, the Series A-1 and Series A-2 preferred stock were automatically converted into 3,433,000 and 5 million shares of common stock, respectively, upon successful shareholder vote to expand the Company’s authorized common stock from 100 million to 500 million.
相对上期删除的文字 · 来源:10-Q · 2026-05-14
GameSquare is primarily engaged in the business described above. However, as a secondary strategy, GameSquare is also leveraging sophisticated crypto infrastructure with the intent to generate digital asset yield. GameSquare has partnered with Dialectic, a crypto-native asset manager, to implement a…
In April 2026, the Company expanded its borrowings under ETH-backed promissory notes from $9.5 million to $11.1 million. The Company intends to extend the terms of the underlying borrowings until the price of ETH returns to levels that exceed the Company’s average cost per ETH.
The following tables disaggregate revenue by reportable segment and geographic region for the three months ended March 31, 2026 and 2025. FaZe Media and Frankly are reported in discontinued operations, and therefore not included in the below figures.
Revenues for the three months ended March 31, 2026, were $14.5 million, in comparison to $7.4 million for the same period in 2025. The increase was primarily related to increases in our Agency and SaaS and managed services reportable segments driven by our acquisitions of Click and TubeBuddy, and la…
Owned and operated IP revenue for the three months ended March 31, 2026, was $3.0 million, in comparison to $3.1 million for the same period in 2025. The variance between the periods was not significant.
如何读 10-Q 的风险因素(第 1A 项)
10-Q 的风险因素章节有三种常见形态,本页按其一分类展示:
- 指向(pointer) — 公司仅声明"无重大变化"并指向年度 10-K 的完整风险因素;本季没有自己的风险文本可对比。
- 部分更新(partial) — 公司写明"除下述外无重大变化",只更新部分风险;摘录展示的正是本季新增的内容。
- 全文重述(restated) — 本季重新给出完整风险因素。若上一季只是"指向",则无法逐段对比,本页会将其标为"本季全文重述"。
这只是对文件结构的客观描述,不构成对风险高低的判断。
数据来自 SEC EDGAR 两份申报文件的文本级对比 · 确定性计算(无 AI 生成内容)· 仅供参考 · 非投资建议